A New Way of Learning: Immersive, Inclusive, Human
Imagine a classroom that students don’t just log into — but walk into.
A space where they move, explore, interact and belong.
Where learning happens not on a flat screen, but inside a world that feels alive.
That’s what FRAME makes possible.
FRAME is a browser-based 3D virtual platform that turns remote learning into an immersive experience.
Teachers and students meet in a virtual classroom where they can talk, move around, interact with objects, and work together in real time — all through animated avatars.
No downloads.
No installations.
Just click, enter, and experience learning differently.
What happens inside FRAME?
Students can:
- walk around the classroom
- approach the teacher or a peer
- interact with learning materials on walls or virtual tables
- write on whiteboards, explore images, watch embedded videos
Teachers can guide, present, share screens — or simply step aside and let students explore.
Students don’t just watch a lesson.
They live it.
And then comes the Avatar Learning System
Inside this interactive space, each learner is supported by a personalized 3D avatar — a digital learning companion designed especially for students with Special Educational Needs (SEN), including those with partial mental disabilities.
These avatars aren’t decorative.
They play an active role in learning.
They guide.
They encourage.
They celebrate progress.
The avatar shows emotions, gestures naturally, and reacts to students’ actions. It speaks to them, prompts them when they struggle, and cheers when they succeed.
Different students learn differently — the avatar adapts to that.
- Visual learners receive visual cues.
- Auditory learners receive spoken guidance.
- Students hesitant to ask for help receive gentle nudges.
➡ The avatar becomes a motivator, a guide, and a learning partner.
Accessibility by Design
Every part of the experience is built on principles of Universal Design for Learning (UDL).
The virtual environment and avatars support:
- text-to-speech and screen readers
- keyboard navigation
- visual + audio + text interaction options
Students can join from any device — laptop, tablet, mobile, or VR headset — using the interface that feels most comfortable to them.
Physical limitations don’t block access.
Cognitive challenges don’t limit participation.
Emotional barriers don’t isolate the learner.
Everyone participates.
Everyone belongs.
Benefits for SEN Learners
- Higher engagement and concentration
- Stronger motivation and independence
- Safe space for expression without judgment
- Improved reading comprehension and confidence
Students feel seen, supported, and empowered.
A virtual world where every learner has a voice, a guide, and a place to grow.
What makes this approach unique?
- 100% browser-based — no software to install
- Avatars adapt to each student’s personality and pace
- Real-time interaction with classmates and teachers
- Designed for accessibility, inclusion, and emotional support
We don’t just bring technology into the classroom —
we bring the student into the experience.
Ready to see learning differently?
👉 Enter the FRAME virtual classroom
👉 Meet your personalized learning avatar
👉 Watch students unlock confidence, not just knowledge
Website: https://learn.framevr.io/



